I have created multiple iOS projects involving 3D and gaming. I hold a Masters degree, with distinction, in Virtual Environments. Prior to the release of the iPhone, I gained two years commercial experience developing 3D televisual software on a BAFTA award winning platform. Also, I engineered many games including gambling games built in Flash.
I have contributed to multiple agile teams of various sizes. I have created as well as split user stories and have utilised many different agile software tools. I am acquainted with all necessary project planning and self organisation techniques. I can actively participate in group activities such as sprint planning, stand-ups and pair programming sessions.
I am comfortable writing and committing self-documenting code. I am constantly trying to improve my skills by reading, attending events and group coding evenings. I have given iOS development presentations on multiple occasions. As well team projects, I have been the sole developer on successful apps and enjoy the responsibility of leading their development.